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Features

Feature

Why Didn't Sonic Mania 2 Happen?

We talk to Sonic Team's Takashi Iizuka and Evening Star's Christian Whitehead to learn why Sega went with Sonic Superstars instead of Sonic Mania 2.
Feature

How Is Capcom's RE Engine So Versatile?

We recently spoke with the Exoprimal development team and asked how Capcom's proprietary engine can make a game like Resident Evil 4 remake, Street Fighter 6, and Ghosts 'n Goblins Resurrection.